Tag Archives: retail

IFeelGoods targets Retailers

The former Director of Shop.org assembles a veteran team and launches a social gaming and virtual goods company called  ifeelgoods.com Articles and analysis from:

DMNews ” Silverman, along with Google and PayPal alumni, created the company to take advantage of the burgeoning social gaming space.”

TechCrunch ” It comes in the form of a hosted solution that lets retailers manage their own virtual goods promotion offers, redemption and related customer services.”

InternetRetailer ” On retail sites that offer ifeelgoods promotions, consumers who click into offers for virtual goods or currencies will be able to click to immediately redeem their prizes during the retailer’s checkout process, Silverman says.”

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Filed under ifeelgoods, social games, virtual currency, virtual goods

Target rolls out Facebook Credits gift cards

Mega-retailer Target is now offering Facebook Credits gift cards in their stores. This move could greatly increase the virtual currency purchase volume by social gamers. Articles and analysis from:

Mashable ” Facebook Credits gift cards package the virtual currency in consumer-friendly entities, which Facebook hopes will appeal to holiday shoppers.”

MarketWatch – Press Release

GigaOM ” The points can be used to buy virtual goods on Facebook in a variety of applications and games. Offering such deals is a way for the social network to connect its online offerings with people’s real-world lives and potentially expand its user base.”

Fox News ” Facebook Credits are a form of virtual currency for use at the social-networking site, most notably in the wildly popular games from developer Zygna.”

Barron’s ” Target says the cards will be “an ideal gift this holiday season for those who enjoy playing social games on Facebook.”

CNET ” In an e-mailed statement, Facebook confirmed that it would, in fact, be offering its Credits gift cards at other retail stores.”


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Filed under Facebook, Facebook Credits, social games, social networks, virtual currency, virtual goods